For the mobile app, we conducted a series of ethnographic studies with users from different customer segments to explore and understand their relationship with their money and their banks. Meeting with users in their specific context helped us develop empathy and understand their behavior a lot more. A couple of exercises were made to evaluate user interface against competitors and rank features to determine which needs were being unmet with users current banking solutions
Based on spending habits, motivations and profiles, we identified 5 user personas, which helped us determine specific needs for each one of those behavioral patterns and could be translated into functionalities thereafter.
Once we analyzed the data from qualitative research, we were able to identify the opportunities we had to improve the current mobile solution and helped us define which features could help us solve those opportunities
To define our product functionality we map the overall architecture of the product, to start solving user flows
Using the brand values, design evaluation exercises and research insights, new features, a cleaner layout, and a whole set of design components were proposed by the design team.
Most users have more than one product with the bank, to include all the different products hired our main screen included all of them with a color system to tell them apart and offering balance info at a glance.
The bottom navigation was designed to be contextual so the options change depending on the product you're in, helping discoverability and ease of use.
Two new functionalities were introduced helping customers to have better money management. First one was a PFM to categorize spending and offer insights to customers, second one was saving goals, to incentivize saving and help them get financial freedom
To help users avoid login issues, we include new options to remember their information or login using faceID, plus we turn physical tokens into digital so they can transact from everywhere. And to reduce the need to visit a branch.
Due to the big amount of inconsistencies between development and design, I proposed to create a design system to document all the components. That helped us reduce development time and have more consistent and cohesive design.
I used maze tool for rapid testing, this allowed me to take better informed design decisions and avoid assumptions.